We added a couple of house rules this time (session write-up coming soon) that seem to be working well.
Multiple Dodges: The first one is that you can keep dodging attacks, but you get progressively worse as the page goes on. Your first dodge is a normal roll, but after that penalties start stacking up. Minus one on the next dodge, minus two on the one after that, minus three on the one after that, and so on.
Free Activations: The other one is that everybody gets a free activation of each of their three qualities once per session. This was mainly because nobody in this group (including the GM) is used to the whole playing for determination points thing where you penalize your own character to get the bonus later. Also, I tend to forget to hand out the points for doing cool stuff, which, unfortunately, encouraged hoarding.
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