Thursday, September 24, 2015

Groove is in the Heart

In space, no one can hear your soundtrack.

After taking some time to hone their skills and, in Magi's case, work on deciphering some of the dimension-jumping technology he had been gathering over several previous adventures, they talked to some contacts about Dimension Q and found out that there was a space station where technologically enhanced psychics were peering into other worlds, one of which appeared to be what they were looking for.

While they waited for their custom Scrap Pile space suits to be modified by the parent company (operations services had recently been bought out by Interlocking Technologies) the Angry Beet attacked with two strange ant-like henchmen. Apparently, he had been tipped off that the Scrap Pile was here and, confusing them with the Tripod City branch, come to settle old scores. Before long, Beet and his beet buddies were shipped off to Gladstone.

Out in space, as they neared the dimensional interface, Magi's mind shield power grew into a kind of telepathy. And their shuttle blew up. Torpedo and Disco were unconscious, but, miraculously, no one was otherwise hurt. Well, except the pilots. They probably died. The team was rescued by Freefall Brawler and Starbryte of the space-based branch of the team, Orbital Scrap. That's another two characters I need to put in the "supporting cast" thing, isn't it? Anyway, Disco was jealous of Starbryte's sparkly solid light powers and perfect hair.

Oh yeah, and stuff happened. They found out that it had been Azrak cultists (we talked about them, right?) who blew up their ship, and the same cultists were flying around stopping anyone from getting to the space station. FFB and Starbryte pointed out that the Azrak ship was coming back and they could take it over and use it to get to the space station. In the course of taking over the ship, they fought a bunch of the Gauntlet dudes and Gamma, a woman in glowing green armor who radiated deadly... uh... radioactivity.

In the cockpit, they found their old enemy Deathbird. This fight was considerably less humiliating than the last one, partly because Deathbird was confined to close quarters and couldn't maneuver as well. In the end, they took her down and the only casualty was the Gauntlet soldier Disco had brainwashed, skewered by one of Deathbird's spears.

Torpedo went with the Orbital Scrap team to take Deathbird to jail while the others moved on to the space station. By the way, it had at some earlier point become apparent that the Azrak cult had been maneuvering Qth-Raq and the human super-heroes into fighting each other because they wanted an inter-dimensional war to weaken the walls between universes and open the way to the Bright Cosmos.

The station was flooded with psychic screams coming from the ESP stations. The team was only able to proceed because of Magi's newly expanded shielding ability. Inside, they found some zonked-out telepaths ranting about stuff.

Then Baron Karza, who seemed to know Magi (even though Magi only had a vague memory of a bald guy who used to teach science) popped up and drained all the extra power that Magi had been collecting. Everybody got hurled into Dimension Q for reasons that weren't entirely clear. But that was where they were originally headed anyway, so I guess it's all good.

Worst write-up ever. Sorry.

3 comments:

  1. Karza!
    Great panel from Micronauts.

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    Replies
    1. IMO, that's one of the best comic book pages, ever. There's so much energy packed into those two panels.

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    2. Are you familiar with P. Craig Russell's Killraven artwork (70's Marvel title)?

      https://www.google.com/search?q=P.+Craig+Russell+Killraven&safe=off&rlz=1C1CHFX_enUS513US513&espv=2&biw=1280&bih=647&tbm=isch&tbo=u&source=univ&sa=X&ved=0ahUKEwjT9tnfuvrKAhVK5iYKHXBLCVoQsAQIGw

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